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BadBrainstorming

Brainstorming is bad for business

By Chris Thomason, Author of ‘Freaky Thinking; Thinking that delivers a dazzling difference’

The word brainstorming was originally introduced by Alex F. Osborn in his 1953 book Applied Imagination: Principles and Procedures of Creative Thinking. Brainstorming emerged as a popular technique, encouraging the generation of a multitude of ideas through open and free-flowing discussions.

In the early 1960s Tony Buzan introduced the world to mind mapping, a visual representation of thoughts and connections, facilitating the exploration of different possibilities and perspectives.

And in the late 1960s Edward de Bono appeared on the creative thinking scene. The originator of the term ‘Lateral Thinking’, de Bono wrote over 80 books on creative thinking and provided a range of specific thinking tools including lateral thinking, Po and the six thinking hats. 

In recent years, Design Thinking, a problem-solving approach that emphasises empathy, experimentation, and iteration, has gained prominence. It approaches challenges from a user-centred perspective, fostering creativity and innovation by putting the end-customer and employees at the centre of any issue that needs to be considered.

In our personal lives, tools such as journals, idea boards, and digital note-taking apps help individuals capture and organise their thoughts, facilitating the creative process. Creative hobbies such as painting, writing, and music provide outlets for self-expression and imaginative thinking.

Why brainstorming fails us

Today, we recognise creative thinking as a vital skill in many fields, including business, science, and the arts. Organisations encourage employees to think creatively to foster innovation and adapt to a rapidly changing world. Schools and educational institutions are increasingly incorporating creative thinking into curricula to prepare students for the challenges of the future.

However, in the business environment, the go-to thinking tool for creative ideas is usually brainstorming. Given the rate of change of practices in business today, how come a seventy-year-old process is still the tool of choice? What other management practices from the 1950s are still in use today—especially for a key aspect of work like creativity? And especially one that fails to live up to expectations so frequently. 

Let’s look at some of the basic rules of the brainstorming process.

  • There are no dumb ideas, so encourage wild thinking: There are plenty of dumb ideas. Wild ideas aren’t intentionally stupid ideas, they’re just totally impractical.
  • Quantity counts at this stage, not quality: No, it doesn’t. Quality is always important. 
  • Don’t criticise other people’s ideas: If someone is consistently being way-beyond the realistic, then wouldn’t a little constructive guidance potentially help them?
  • Every person and every idea has equal worth: No! Everyone has an equal opportunity to contribute something useful. How they use that time is up to them. 
  • Only one person talking at a time: This brainstorming rule ensures that there may only be one person talking at a time – but also that there’s always someone talking.
  • HiPPOs rule the waves: The highest paid person’s opinion (HiPPO) openly and sub-consciously influences what success will look like. 
  • False anchoring: Early in the session, somebody puts up an idea that gets a supportive comment like ‘that’s brilliant’. This idea acts as a false anchor or a black hole for thinking. 
  • Aggression or agreement: Teams need to get outsiders in to strongly challenge their thinking. This may be contrary to the team being seen as getting along. 
  • Accepting the lowest common denominator: A group often promotes the idea they feel most comfortable with. This ends up being the lowest common denominator of agreement. 
  • Voting on ideas: Unless the team are all responsible for the success of the outcome, the choice of what to do next should be left to the owner of the issue. 

The future of creative thinking

The World Economic Forum’s (WEF) recent Future of Jobs 2023 report looks out to the skills that business leaders believe will be needed by 2027. Their view is that creative thinking is the top skill on the rise. Close behind are analytical thinking in second place and curiosity in fourth place.

The recent changes in work practices due to Covid have meant more people working from home permanently, or sharing work time in the office in a hybrid manner. This permits us greater freedom as individuals in where, and when, we might perform our creative thinking. This is one consideration that all the creative thinking processes developed to date don’t focus on. When they were developed, the default situation was that all participants would be in the same room or office.

So new methods of creative thinking are coming to the fore, that work in our modern hybrid world. They are based on the science of how our brains work creatively and they overcome some of the shortcomings of the brainstorming approach. For example, Freaky Thinking’s approach of posing, and brilliantly answering, Killer Questions individually in your best thinking place and time is a radical change to the past thinking practices. It integrates this with the three types of thinking from the WEF’s view of future skills required. The convergence of the need for these types of thinking skills with hybrid working practices, is the way of the future. 

ABOUT THE AUTHOR

Chris Thomason is the author of Freaky Thinking, a process that helps individuals in organizations to think differently about important topics and issues. Chris’s clients include UPS, Canon, O2, Vodafone, Roche Pharmaceuticals, Touchnote, Lloyds Bank, Toyota, HSBC, Scottish Widows, South African Airways, American Express, and many more.

Web: www.ingeniousgrowth.com  

LinkedIn: https://www.linkedin.com/in/christhomason1/